Virtual Environments: Is One Life Enough is an award-winning, college-credit, online course on the professional use of social media. Registration is now open for the 2012 module beginning October 10. Applicants must be 18 or older and have a good internet connection and computer. Weekly classes begin October 10th, 12noon-1:30pm PDT. Sponsored registrations are available to selected Second Life residents at a significant discount: Send email to firstname.lastname@example.org for application form.
Those seeking university-level training in the professional use of social media tools including Second Life, Facebook, Twitter, LinkedIn, Blogging, Google+, and YouTube. Students attend as Avatars and maintain online journals. Suitable for application to all disciplines including design, literature, media, arts, business, education, and technology. A technology background is not required however students must have a good internet connection and computer. Course includes online reading assignments, independent exploration, and student-student interaction between classes. Students will need to spend several hours a week online.
A thorough knowledge of how online virtual environments and networking communities function is becoming increasingly essential for anyone working in cultural industries. In this module students will explore the creation, management and exploitation of content in blogs, online social networking sites, virtual worlds such as Second Life, video and picture hosting sites etc. The outcome will be an understanding of how to use these applications to achieve professional goals.
The module will be delivered entirely in Second Life, an online virtual environment manifested as a visual world accessed through a personalised avatar. Students will explore how the environment functions and examine and evaluate the way in which a virtual presence is created. They will establish and maintain virtual relationships and reflect critically on the process through a personal blog and postings on their social networking sites.
There is a strong focus on the impact of the regulations and conventions governing the creation and exploitation of content in various contexts to enable students to apply the theory of content creation in online spaces.
On successful completion of this module students will be able to:
. Access online virtual environments and networking communities to carry out specific activities;
. Create and manage their presence in virtual spaces;
. Establish and maintain virtual relationships;
. Explain how the regulations and conventions operating in online virtual environments and networking communities support the creation and management of content;
. Describe the potential outcomes from creating content;
. Apply this knowledge to create and exploit original content for online virtual environments and networking communities.
The module is worth 5 ECTS credits.
Dublin Virtually Live Sponsored Registrations are available for selected Second Life residents at a significant discount.
Send an email immediately to email@example.com, expressing your interest to register. I will immediately send you an application.
Principal Lecturer: John O’Connor, Director and Dean of the College of Arts and Tourism
Associate Lecturer: Claudia Igbrude, eLearning Development Officer; Learning, Teaching Technology Centre
Innovation in Further and Higher Education (Learning Without Frontiers ) 2012
Jennifer Burke Award (Irish Learning Technology Association) 2010
Online classes start Thursday, October 11th, 12noon-1:30pm PDT at the DIT In DVL Campus. Students should log into SL at least 15 minutes early for sound check.
Dublin Institute of Technology is the largest provider of third level education in Ireland, with a campus that spans the City of Dublin and Dublin Virtually Live. Dublin Virtually Live is a recreation in Second Life of the City of Dublin online, celebrating the music, art, culture, and enterprise of Ireland.
Second Life is an online virtual world launched in 2003. A number of free viewers allow users to interact with each other through avatars.